![]() Ringmasters now have several new offensive skills as well. ![]() Skills have been separated appropriately between classes, and all skills have been made useful. No more dealing with job selection quests, windows, or popups. Jobs are now selected upon character creation, and you stick with that class forever. Only appearances, stats, and usefulness have been changed drastically for balance and gameplay purposes.Īll characters now start at hero, skills and all! All leveling areas have been re-adjusted to compensate for this change. All of your favorite areas are here, layout and all. Nothing has been dramatically altered or changed to the point of being unrecognizable. While many changes have been made to improve FlyFF as a whole, the core of the game remains intact. FlyFF is now more gorgeous than ever, with a complete graphical makeover of Madrigal and its dungeons, while retaining their structure and layouts. End-game content will be more abundant than before, both for casual and hardcore players. We have re-balanced the entire game, stat after stat, as well as re-made several files, allowing us to develop much quicker than before, and release updates faster. FlyFF, as a game, needs to be more fun to play. Our goal is to prioritize fun, balance, stability, atmosphere and community. With over 400 new items, 1,000 item changes, and access to cFlyFF and multiple game assets, AetherFlyFF makes its return. ![]() With a new vision, improved staff structure, and better priorities, we aim to bring AetherFlyFF back to life without the problems that have plagued it in the past. If you are having any issues, shoot us an email, Contact MPGH Support.AetherFlyFF is back, and better than ever.
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